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41. Why I am so frustrated and what the hell! (standings/Cosmos) - in Missions & Complexes [original thread]
I feel you there... I completely *trashed* my gallente and Minmatar standings in the hopes of getting factions ships. at 9.3 caldari state standing I can't even enter Gallente space anymore, not that I would want to... Don't even get me started...
- by Estan Drake - at 2006.08.23 05:16:00
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42. Possible Dev Clarification: Removal of Courier Missions - in Missions & Complexes [original thread]
Edited by: Estan Drake on 23/08/2006 04:52:14 OK so my character is mainly combat oriented so this isn't a major blow... but an ETA or some place hold missions would be nice, this certainly makes things inconveniant. I had a few level 4 couri...
- by Estan Drake - at 2006.08.23 04:50:00
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43. The most useless mod award goes to.... - in Ships and Modules [original thread]
Named Passive targeters. I mean look at them, they are not any better at all, and in one case I believe a named one actually used up more CPU. Oh and the named passive targeters suck even more due to the fact that they can't be used for mineral ...
- by Estan Drake - at 2006.08.23 03:40:00
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44. COSMOS - in EVE General Discussion [original thread]
The Caldari Cosmos BPCs are not that great. They were probably decent back when cosmos first came out, but all the older cosmos rewards seem to have been forgotten about when changes were made to them in more recent patches. Now the Amarr cosmos ...
- by Estan Drake - at 2006.08.20 03:45:00
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45. Minmatar Recons and Tracking - in Ships and Modules [original thread]
I havn't really flown it, but the webber bonus would probably make it a usefull as either an Autocannon boat by allowing you to get into range quickly or artillery because you can kill their transversal as long range and not have to worry about tr...
- by Estan Drake - at 2006.08.09 20:47:00
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46. Destroyer keeps getting pwned on lvl 1 missions! - in Ships and Modules [original thread]
Originally by: Kiel Darinthian Edited by: Kiel Darinthian on 09/08/2006 20:17:23 Thank you Harris for trying to convey what, to you and I, is the perfectly simple idea of wanting to achieve pwnship of lvl 1 and 2 missions with minimal ...
- by Estan Drake - at 2006.08.09 20:39:00
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47. Tier 2 Battlecruisers: What do the players want? - in Ships and Modules [original thread]
Originally by: LORD STEALTH I'd like the tier 2's to get bonuses for small battleship weapons and be faster than the current crop of turds on a stick. Gal -% of grid to fit electron cannons +damage Cal -% for dual 250's +tracking ,rof <...
- by Estan Drake - at 2006.08.09 20:02:00
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48. Tier 2 Battlecruisers: What do the players want? - in Ships and Modules [original thread]
Edited by: Estan Drake on 09/08/2006 19:55:23 Originally by: Anasur Edited by: Anasur on 09/08/2006 09:55:14Ok, my graph was made using the Beam Laser II and Pulse Laser II, both with their skills adjusted for max gunnery. The missi...
- by Estan Drake - at 2006.08.09 19:53:00
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49. Minmatar Recons and Tracking - in Ships and Modules [original thread]
Edited by: Estan Drake on 09/08/2006 19:31:42 Originally by: Arkios Odymei Originally by: Kerin Blackhand Something else to consider regarding target painters is that missile damage is directly related to target signature. Boos...
- by Estan Drake - at 2006.08.09 19:30:00
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50. Scanners - in Ships and Modules [original thread]
Try it out and let us know. The only use ive seen for it in PvE is scanning the NPC industrials that go to and from stations. Though they all seem to carry a generic load so not too useful
- by Estan Drake - at 2006.08.09 02:29:00
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51. Tier 2 Battlecruisers: What do the players want? - in Ships and Modules [original thread]
Amarrian drone boat would be kinda neat. They already have a drone cruiser, but no drone BS. Anyway this thread got pretty off topic but seems to be getting back to it after all...sooo Final verdicts: Slower? Please dear god no CCP Damage: Def...
- by Estan Drake - at 2006.08.09 01:46:00
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52. Destroyer keeps getting pwned on lvl 1 missions! - in Ships and Modules [original thread]
This is also aperfect oppourtunity to diversify, If you can fly a cadari destroyer you can also fly a gallente destroyer just as well by only training up level 3 gallente frigate. Same goes with the other racial destroyers except you may have to ...
- by Estan Drake - at 2006.08.08 15:14:00
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53. Tier 2 Battlecruisers: What do the players want? - in Ships and Modules [original thread]
Originally by: Anasur Edited by: Anasur on 08/08/2006 04:51:50 Estan, that graph of yours was utterly misleading. First off, you have missiles hitting the lowest damage resist. So of course the missile boat comes in with exactly the ...
- by Estan Drake - at 2006.08.08 14:35:00
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54. Tier 2 Battlecruisers: What do the players want? - in Ships and Modules [original thread]
Edited by: Estan Drake on 08/08/2006 14:14:11 *edit* spelling Hah, forum warriors...yeah I only post on here like once a month and when the servers go down. Yaaar hear me Roar. Anyway, I couldn't think of a better way show show that missiles...
- by Estan Drake - at 2006.08.08 14:07:00
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55. Tier 2 Battlecruisers: What do the players want? - in Ships and Modules [original thread]
Originally by: Vera Nosfyu For the Minmatar: Assault/Heavy missile bonus and target paitner bonus with 8/4/6 or 8/3/6 (depending on how many slots it gets). Please tell me that you are joking? Not a flame, I just want to know weither I...
- by Estan Drake - at 2006.08.08 01:00:00
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56. Zealot vs Vagabond - in Ships and Modules [original thread]
People always cite the fact that minmat weapons don't use cap = uber tank. Before you make that mistake -> actually look at the capacitor and cap recharge rate on minmatar ships. Zealot Cap= 1200 Recharge 268 sec Vagabond cap= 850 Recharge 26...
- by Estan Drake - at 2006.08.07 22:18:00
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57. Tier 2 Battlecruisers: What do the players want? - in Ships and Modules [original thread]
Originally by: Nikolai Nuvolari Originally by: Dred 'Morte Amarr BC needs a lot of powergrid and enough cpu too (maller ftl) to fit at least 8 heavy pulse. Oh dear that would be ebil lol! DEFINITELY! And Estan, I'm not even g...
- by Estan Drake - at 2006.08.07 21:47:00
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58. I like the Nighthawk as it is - in Ships and Modules [original thread]
The squeeky wheel gets the grease. Caldari are just spoiled since most of their ships arn't forced into narrow roles but can do just about anything great with low SP requirements. And since the number of caldari *****ers far outstrips any of th...
- by Estan Drake - at 2006.08.07 15:40:00
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59. Tier 2 Battlecruisers: What do the players want? - in Ships and Modules [original thread]
Originally by: Shadowsword I'm against any 10% falloff bonus for projectiles weapons, for any ship, because that gives some insane results with the already high base falloff and T2 AC ammos. 22.5km falloff for Vagabonds autocanons? Give m...
- by Estan Drake - at 2006.08.07 14:25:00
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60. Tier 2 Battlecruisers: What do the players want? - in Ships and Modules [original thread]
Originally by: Nikolai Nuvolari EVERYTHING about that is incorrect. Overpowered? The Minmatar and Amarr ones I designed have EIGHT turrets with RoF bonuses compared to the Caldari BC's SEVEN launchers, and lasers have FAR more damage than ...
- by Estan Drake - at 2006.08.07 14:09:00
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